Teaching - Summer Term 2020
Hints about summer term 2020
Dear students
All teaching activities of the institute of media informatics in this semester will be offered as online courses.
Please follow the links to learn about about special teaching conditions in general
and the offers of the faculty of computer sciences this term offered by the university's or faculty's task forces.
Detailed information about the courses are as usual presented via the subpages indicated here.
Thank you for your co-operation!
Lecture Courses, Bachelor Level
This lecture course deals with basics of information visualisation and scientific visualisation. The concept of the visualisation pipeline serves as a common thread to contextualise all introced techniques. The main focus is put on interactive visualisation techniques which allow for interacting e.g. by filtering or manipulating visualisation parameters.
We will consider elementary topics such as digital representation, capacity exigencies of digital media, coding and compression, distribution, and also text, graphics, audio, video formats.
This course is postponed until winter term 2020/21.
If this postponement induces severe disadvantages for your study timelines, please get in touch with the study advisor for the computer sciences related study programmes to discuss and, if necessary, the examination board to agree upon alternatives non-congruent with the list of modules included in your study programme.
This lecture course is about the design of creative media and communication, in particular the visual interpretation of auditive events, screen typography, audiovisual dramaturgy, functual and formal-aesthetic design practice and general systematic design methods.
The lecture course first addresses the basics of interactive systems and the introduction of user interfaces. Apart from practical aspects, we will go into the details of various media and formal descriptive methods, e.g., special dialogue notations. If convenient, we will introduce case studies in Java.
Lecture Courses, Master Level
This lecture course deals with basics of information visualisation and scientific visualisation. The concept of the visualisation pipeline serves as a common thread to contextualise all introced techniques. The main focus is put on interactive visualisation techniques which allow for interacting e.g. by filtering or manipulating visualisation parameters.
This course is postponed until winter term 2020/21.
If this postponement induces severe disadvantages for your study timelines, please get in touch with the study advisor for the computer sciences related study programmes to discuss and, if necessary, the examination board to agree upon alternatives non-congruent with the list of modules included in your study programme.
The lecture course first addresses the basics of interactive systems and the introduction of user interfaces. Apart from practical aspects, we will go into the details of various media and formal descriptive methods, e.g., special dialogue notations. If convenient, we will introduce case studies in Java.
Seminars, Bachelor Level
This proseminar is about topics of data visualisation.
We kindly invite you to chose one of the topics on offer or introduce your preferred one.
This seminar includes fundamental and current research topics of the research group Visual Computing. The range of topics encompasses computer graphics, image processing, visualization, and computer vision.
The graduate seminar is dedicated to all master students to give them the opportunity to show their thesis results to the public. It also provides a platform to present project results or results of the applied subject projects.
All interested colleagues and students are warmly invited to join this event.
Seminars, Master Level
This seminar includes fundamental and current research topics of the research group Visual Computing. The range of topics encompasses computer graphics, image processing, visualization, and computer vision.
The graduate seminar is dedicated to all master students to give them the opportunity to show their thesis results to the public. It also provides a platform to present project results or results of the applied subject projects.
All interested colleagues and students are warmly invited to join this event.
Applied Subjects and Projects, Bachelor Level
The projects will focus on research problems in the field of real-time rendering of computer graphics.
The projects are about information visualisation and scientific visualisation. The focus lies on interactive techniques which enable to interact with the visualisation, e.g. via filtering or change of rendering parameters.
In the age of internet and digital media, content is not exclusivly produced for single media but mostly aim at several media at a time. Thus the students are induced to develop creative approaches of design and to prototypically realise their ideas by using contemporary technologies of multimedia production. They thus acquire indispensable competences in interface management.
Interactive Systems II is part of the applied subject of the same name in the master programme media informatics.
Part one has already started off with analysing suboptimal concepts of interactions of existing systems. This term, you will then preconceive, plan, and initiate a redesign process. All phases will be supplemented by short presentations about usually appearing common problems with direct link to the actual project work.
The course is conceived as problem centred and will mostly resort to group based work.
The basic object of this applied subject is to convey a multitude of techniques and tools which allow for building hardware centred prototypes of interactive systems. The obtained knowledge will be performed by carrying out a selfmade project.
Applied subjects and Projects, Master Level
The projects will focus on research problems in the field of real-time grafics rendering.
The projects are about information visualisation and scientific visualisation. The focus lies on interactive techniques which enable to interact with the visualisation, e.g. via filtering or change of rendering parameters.
Design Thinking is a specific approach that will be conceptually introduced and learnt. As a case examles, new interaction techniques will be enhanced or developed from scratch. The then initiated project has as purpose to create and evaluate an executable prototypic system.
This course is an offer to extensively explor research topics of human computer interaction. The project will first be conceptualised based on existing research. You will then draw and discuss a realistic schedule of subsequent tasks. The project itself will be carried out in small groups of four to five students.
The basic object of this applied subject is to convey a multitude of techniques and tools which allow for building hardware centred prototypes of interactive systems. The obtained knowledge will be performed by carrying out a selfmade project.
This course offers an occasion to go through the entire process of the user centered design approach. In particular, the initiated projects will focus on the development and enhancement of novel interaction techniques in the aim of creating and evaluating an executable prototypic system.