Julia Brich, M.Sc.
Julia Brich joined Prof. Weber's research group in 2014. Her dissertation is focused on the application of motivational game design factors in player-game adaptivity.
Julia completed her undergrad studies at the University of Applied Sciences Ulm (B.Sc., 2011) and Ulm University (M.Sc., 2014) with a focus on distributed systems. During her studies, she spent six months at EADS Germany for an internship.
Julia is connected to the following projects at Ulm University:
Serious Games – Skill Advancement Through Adaptive Systems
EffIS – Efficient and Interactive Studying
Research interests
- Motivational effects of core game mechanics
- Adaptivity in games
- Game Design
- Ubiquitous Computing
- Home Automation
Teaching
- Lecture Usability Engineering (winter term 2016/17)
- Lecture Usability Engineering (winter term 2015/16)
- Seminar Research Trends in Media Informatics (winter term 2015/16)
- Proseminar Mensch Computer Interaktion (winter term 2014/15)
- Elective module Serious Games II (winter term 2016/17)
- Elective module Serious Games I (summer term 2016)
- Elective module Ubiquitous Computing II (winter term 2015/16)
- Elective module Ubiquitous Computing I (summer term 2015)
- Elective module Serious Games II (winter term 2015/16)
- Elective module Serious Games I (summer term 2015)
- Elective module Serious Games II (winter term 2014/15)
- Elective module Serious Games I (summer term 2014)
- Towards a generic mission generation framework for games (BT, 2017)
- Player Motivation in Computer Games: Using Adaptive Achievements as Motivator (BT, 2016)
- NutriDefense - Employing a Tower Defense game as intervention method for critical food intake (BT, 2016)
- An Accessible Framework for Learning Computer Science Using IoT and Web Technologies: Addressing Interoperability and a Common Resource Representation Based on Domain Practice (MT, 2016)
- Development and Evaluation of an Educational Game in the Field of Instructional Design (BT, 2015)
- Developing a game for music ear training utilizing artificial synesthesia (BT, 2015)
- Possible Correlations Between Time Pressure and Motivation in Serious Games (BT, 2014)
- Game Engines for Serious Games (BT, 2014)
If you are interested in writing your bachelor or master thesis on adaptive games / player motivation, please email me. You can also find available topics here.
Scientific Activities
- Student Volunteer at MUM'12
- Reviewer for ACM CSCW'17
Publications
2018
10.
M. Rietzler,
F. Geiselhart,
J. Brich and
E. Rukzio,
"Demo of the Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality",
In Adj. Proc. of IEEE VR 2018 (2018 IEEE Conference on Virtual Reality and 3D User Interfaces),
Mar.
2018.
DOI: | 10.1109/VR.2018.8446136 |
File: | https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/document.pdf |
2017
9.
J. Brich,
M. Walch,
M. Rietzler,
M. Weber and
F. Schaub,
"Exploring End User Programming Needs In Home Automation",
Transactions on Computer-Human Interaction, Special Issue on End User Development for the Internet of Things,
vol. 24,
no. 2,
pp. 11:1--11:35,
2017.
DOI: | 10.1145/3057858 |
8.
C. Schrader,
J. Brich,
J. Frommel,
V. Riemer and
K. Rogers,
"Rising to the Challenge: An Emotion-Driven Approach Towards Adaptivity",
Serious Games and Edutainment Applications - Ma, Minhua & Oikonomou, Andreas, Eds.
Springer International Publishing,
2017,
pp. 3-28.
DOI: | 10.1007/978-3-319-51645-5_1 |
7.
J. Frommel,
K. Fahlbusch,
J. Brich and
M. Weber,
"The Effects of Context-Sensitive Tutorials in Virtual Reality Games",
Proceedings of CHI Play '17: The Annual Symposium on Computer-Human Interaction in Play,
2017.
2016
6.
J. Brich,
K. Rogers,
J. Frommel,
M. Weidhaas,
A. Brückner,
S. Mirabile,
T. Dorn,
V. Riemer,
C. Schrader and
M. Weber,
"LiverDefense: How to employ a Tower Defense game as a customisable research tool",
The Visual Computer,
vol. 33,
no. 4,
pp. 429-442,
Sep.
2016.
Springer,
http://link.springer.com/article/10.1007/s00371-016-1314-0.
DOI: | 10.1007/s00371-016-1314-0 |
5.
B. Schmitz,
S. Stamm and
J. Brich,
"Ubidoo: Embedded Multi-room, Multi-user Tracking",
Proceedings of the 12th IEEE International Conference on Intelligent Environments (IE),
pp. 226-229,
Sep.
2016.
http://ieeexplore.ieee.org/abstract/document/7723504/.
DOI: | 10.1109/IE.2016.51 |
2015
4.
J. Brich,
J. Frommel,
K. Rogers,
A. Brückner,
M. Weidhaas,
T. Dorn,
S. Mirabile,
V. Riemer,
C. Schrader and
M. Weber,
"LiverDefense: An Educational Tower Defense Game as an Evaluation Platform"
in Joint International Conference on Serious Games,
Springer,
May
2015,
pp. 186-190.
DOI: | 10.1007/978-3-319-19126-3_17 |
3.
J. Frommel,
K. Rogers,
J. Brich,
D. Besserer,
L. Bradatsch,
I. Ortinau,
R. Schabenberger,
V. Riemer,
C. Schrader and
M. Weber,
"Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition"
in Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play,
New York, NY, USA:
ACM,
2015,
pp. 359--368.
DOI: | 10.1145/2793107.2793130 |
ISBN: | 978-1-4503-3466-2 |
File: | /fileadmin/website_uni_ulm/iui.inst.100/institut/verz-ma-ehedem/frommel/Publications/IntegratedQuestionnaires_-_CHI_PLAY_15_-_camera_ready.pdf |
2.
J. Brich,
K. Rogers,
J. Frommel,
M. Weidhaas,
A. Brückner,
S. Mirabile,
T. Dorn,
V. Riemer,
C. Schrader and
M. Weber,
"LiverDefense: Using a Tower Defense Game as a Customisable Research Tool"
in 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games),
Skövde, Sweden,
16-18 Sept.,
2015,
pp. 1-8.
DOI: | 10.1109/VS-GAMES.2015.7295779 |
File: | http://doi.acm.org/10.1109/VS-GAMES.2015.7295779 |
1.
K. Rogers,
J. Frommel,
L. Breier,
S. Celik,
H. Kramer,
S. Kreidel,
J. Brich,
V. Riemer and
C. Schrader,
"Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype"
in International Conference on Intelligent Environments (IE),
2015,
pp. 172--175.
File: | /fileadmin/website_uni_ulm/iui.inst.100/institut/verz-ma-ehedem/frommel/Publications/ie15_unirallye.pdf |